You cannot select more than 25 topics
Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
27 lines
1.0 KiB
Markdown
27 lines
1.0 KiB
Markdown
# Raymarching in C
|
|
|
|
Visit the website at [renders.datenvorr.at](https://renders.datenvorr.at)
|
|
|
|
![infinite spheres](renders/mandelbulb-pow3.png)
|
|
|
|
## Compiling:
|
|
|
|
```bash
|
|
# load dev environment (for nixos. this loads just gcc and gdb)
|
|
nix-shell
|
|
# run gcc with flags
|
|
gcc -lm -Wall -Wextra -o march.out main.c
|
|
```
|
|
|
|
## Running
|
|
|
|
give it the number of threads you want to use
|
|
```bash
|
|
./march.out <power> <file name>
|
|
```
|
|
|
|
## Animating the power
|
|
|
|
Make sure you compiled a version of the program wich takes the power as first arg and target file name as second arg. I would suggest you hardcode the number of threads to use and set up a suitable camera location manually.
|
|
|
|
Then edit the parameters in the animate script (it's a fish script, just beware of that) and run it. Depending on your parameters this might take a loooong time to complete. The animate script will not show output of each individual render, but instread display a little progress meter showing the percent of frames complete, the starting power, current power, and the power we want to reach. |