#include #include #include "images/images.h" void test_transparency(); void test_4k_gradient(); int main(int argc, char* argv[]) { test_transparency(); test_4k_gradient(); } void test_transparency() { Image img; Color white = color_new(255,255,255); Color green = color_new(0,255,0); Color blue = color_new(30,50,210); Color black = color_new(0,0,0); image_new(512, 512, &img); // make it white image_draw_rect(img, 0, 0, 512, 512, white); // draw some circs blue.alpha = 0.5; image_draw_circ(img, 255,255, 100, blue); image_draw_circ(img, 255,155, 100, blue); image_draw_circ(img, 255,355, 100, blue); green.alpha = .6; image_draw_circ(img, 255, 255, 12, green); // draw a couple of rects black.alpha = 0.5; white.alpha = 0.5; image_draw_square(img, 200, 255, 111, black); image_draw_square(img, 200, 255, 101, white); if (!image_save_bmp(img, "test-transparency.bmp")) { printf("error writing file!\n"); } else { printf("writing finished\n"); } image_destroy(img); } void test_4k_gradient() { int width = 1920 * 4, height = 1080 * 4; printf("allocating image\n"); Image img; image_new(width, height, &img); printf("writing pixies\n"); for (int i = 0; i < width; i++) { for (int j = 0; j < height; j++) { int color = ((j / ((float) height)) * 255); image_set_px(img, i, j, color, 255, 255); } } printf("writing file to disk\n"); if (!image_save_bmp(img, "test-4k.bmp")) { printf("error writing file!\n"); } else { printf("writing finished\n"); } image_destroy(img); printf("image destroyed\n"); }